Quantcast
Channel: Questions in topic: "unity3.5"
Browsing all 122 articles
Browse latest View live
↧

camera transform component is not working in thirdperson controller

I have a problem with the Third person controller's . Basically, there isn't a camera for my third person controller. But have maincamera in my scene and function as follows: if i hold and move right...

View Article


AlphaTest shader work slowly in Unity3.5?

Hey guys, last day I upgrade my unity to the version 3.5(from 3.4), but my projects performance on iPhone become very slowly since a shader is not working efficiently, it is very simple code to...

View Article


Unity3.5 submit to app store help!

has been googled couple days, still can not make my app submit successfully... my app can run on iPad2, but I can not upload to app store, Here are my problem: - >in Xcode >Under Product always...

View Article

How To destroy a particle system in Unity 3.5

I have updated my Unity to 3.5, and unfortunately I never got used to the new Particle System, that I can't find the "Auto Destruction" option... can anyone tell me how to destroy a particle when it...

View Article

Antialiasing as Post Effect in Unity 3.5.0

I got this message every frame for Antialiasing as Post Effect: Missing shader in Main Camera (AntialiasingAsPostEffect) UnityEngine.Debug:Log(Object)...

View Article


Flash: The file 'MemoryStream' is corrupted! when Instantiate CharacterMotor

Hi, I'm having a problem with the flash export in Unity 3.5 When running the game in the flash content debugger and I try and Instantiate a prefab containing a CharacterMotor component I get this...

View Article

A bug about record and play sound at same time

Unity 3.5 can not record and play sound at same time on android. When call microphone.start(...), all audiosource will work incorrect, android will report "obtainBuffer() track 0x307030 disabled,...

View Article

Model has different import in Unity 3.5

I have an fbx for a simple animation dummy model. It consists of just a couple of connected bones (CameryDummy\_Static (root) and CameraDummy\_Anim). When imported in Unity 3.4, it appears in the...

View Article


occlusion culling problems

hi there , i have got really annoying problem in Occlusion culling , i have created a villa in 3dmax and its imported to unity perfectly , and now i want to use Occlusion culling with it , i created an...

View Article


Add animation to a NavMeshAgent Character

Hi, Im working on a character controller where the player clicks somewhere in the world and the character moves to that point. I have created a nav mesh agent that follows a target, the target moves to...

View Article

Unity 4.x Upgrade

I have Unity 3.5 iOS basic license which i got free. Now i want to purchase unity 4 license. I want to know if i purchase unity 4 pro license then would i get unity 3.5 pro license until unity 4 launched?

View Article

Disabling a SkyBox with code

Hey, Sorry this is probably a really basic question - I'm not a programmer, just doing my best to create a AR App. I'm using the Vuforia AR SDK to detect a few targets - one of the targets I want to...

View Article

ScriptableObject.CreateInstance Woes - Unity 3.5

I have a type "Triggers.Trigger" that derives from ScriptableObject: namespace Triggers { public class Trigger : ScriptableObject { } } I am trying (and failing) to create new instances of it:...

View Article


Unity Free 3.5.4 Project to Unity Free 4.0.1

I've done quite a bit of searching on this topic and found no concrete answers. Will I encounter any problems opening a 3.5.4 project in 4.0.1? I think it is supported and I know I can't go back once...

View Article

WebClient gives SecurityException

I use MacOSX, Unity3.5 and I do this in Start () WebClient wb = new WebClient(); byte[] mybyteArray = wb.DownloadData("http://translate.google.com/translate_tts?tl=en&q=hello"); I get this error....

View Article


Input.ResetInputAxes() not freezing first person controller on all axes

I'm following a tutorial for Unity 3.5, and trying to set up something where escape key can be used to toggle system cursor on and off, and also to freeze the responsiveness of Unity to user input (so...

View Article

Should I upgrade to Unity 4

Hello, I'm about halfway through making a game, and the question of upgrading to unity 4 has been niggling at me on and off. It's my first game, and I'm using Unity 3.5.6 Free, the game is a fairly...

View Article


Playerprefs behaviour in unity3.5

Please can anyone help me with the playerprefs concepts in unity. I am using unity3.5 i am able store the data and able to retrieve it for the first time and from then onwards am getting random values....

View Article

Can I have two Unity Licenses for Different version?

I have an IOS Unity License for Unity 3.5 and a Unity Pro license for unity 4.0 I want to be able to work on Unity 3.5 independently of 4.0 using my separate licenses but on the same computer. Is this...

View Article

How do I build an uncompressed asset bundle with no scenes?

I would like to build asset bundles for each localized version of my game. I will include the fonts and audio files as well as all the localized strings in each bundle. I have managed to figure out how...

View Article
Browsing all 122 articles
Browse latest View live


<script src="https://jsc.adskeeper.com/r/s/rssing.com.1596347.js" async> </script>