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A bug about record and play sound at same time

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Unity 3.5 can not record and play sound at same time on android. When call microphone.start(...), all audiosource will work incorrect, android will report "obtainBuffer() track 0x307030 disabled, restarting", when call microphone.end(), all audiosource will work good. PC version has not this problem. We test android 2.3 and 3.0, all have this problem. Not use untiy, use java direct call android API to record and play sound at same time, it work good. Is unity bug? or we do something wrong? thank

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