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unity app Failed to upload because of Non-public API usage "MPMoviePlayerContentPreloadDidFinishNotification"

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Version: Unity 3.5.6 I ran into a very huge and urgent problem when uploading app to appstore, I could not upload the app which developed by unity 3.5.6 after the latest update of appstore last week iTunes Connect send me an email, saying that " Non-public API usage: The app references non-public symbols in "myAppName":MPMoviePlayerContentPreloadDidFinishNotification" " I suspect that the engine version is too old, "libiPhone-lib.a" of which called this deprecated method but i can not update to unity 4.0 at this point is there any way to solve this problem,the problem is very critcal and urgent, thx very much

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