In my unity project, I want to create a banner ad that lies on the center bottom with a defined offset in y position. This is because I have some control elements lying on the very bottom of the screen and the banner is supposed to be above them.
With the following command I managed to do that on my testing device (1920 x 1080):
bannerView = new BannerView (bannerAdUnitId, AdSize.Banner, 20, 525);
However when I switch to my tablet (1280 x 1024) the banner ad appears in the middle left of the screen, far away from where it should be.
Now I wonder what reference google uses for the custom ad position.
With a resolution of 1920x1080 the screen in the google ad positioning reference is 360 units wide and something about 600 high
[my account access][1]
[1]: https://www.myaccountaccess.one/
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